hobby-ish gamedev. This website contains my raw notes and documents my progress.

← Consistent unit scale Low poly and baked lighting →

Low poly blender

https://www.youtube.com/watch?v=uJtvM6IMi4k

Basic Controls

So changing the view manually without a numblock is fucking annoying. Maybe there is a easy solution for that? Locking the rotation in place is kinda useful, I always try to use godot shortcuts. Maybe I should change them to get them aligned, that way i dont have to learn both.

And now the front is fucked up? Why???

Lets watch another tutorial… this one is ass. Random cuts and no explanation what shortcuts are being used.

https://www.youtube.com/watch?v=bGLGg46gaeU

Started better. Lets continue that tomorrow…

← Consistent unit scale Low poly and baked lighting →