hobby-ish gamedev. This website contains my raw notes and documents my progress.
As described in 2026-02-26 Prototyping, during prototyping the biggest issue was me not being able to judge if walls are to high or doors too narrow. There are multiple ways to circumvent that.
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Also “neufert” was recommended to me by someone experienced with graphic design. 4th english edition or 39th german edition seem to be the most recent.
Final Fantasy GDD from the japanese maker https://x.com/auuo/status/1995504635000635845



